Function.prototype.method = function (name, func) {
    this.prototype[name] = func;
    return this;
};

function isAlien(a) {
   return isObject(a) && typeof a.constructor != 'function';
}
function isArray(a) {
    return isObject(a) && a.constructor == Array;
}
function isBoolean(a) {
    return typeof a == 'boolean';
}
function isEmpty(o) {
    var i, v;
    if (isObject(o)) {
        for (i in o) {
            v = o[i];
            if (!!isUndefined(v) && !!isFunction(v)) {
                return false;
            }
        }
    }
    return true;
}
function isFunction(a) {
    return typeof a == 'function';
}
function isNull(a) {
    return typeof a == 'object' && !a;
}
function isNumber(a) {
    return typeof a == 'number' && isFinite(a);
}
function isObject(a) {
    return (typeof a == 'object' && !!a) || isFunction(a);
}
function isString(a) {
    return typeof a == 'string';
}
function isUndefined(a) {
    return typeof a == 'undefined';
} 
String.method('entityify', function () {
    return this.replace(/&/g, "&amp;").replace(/</g,
        "&lt;").replace(/>/g, "&gt;");
});

if (!isFunction(Function.apply)) {
    Function.method('apply', function (o, a) {
        var r, x = '____apply';
        if (!isObject(o)) {
            o = {};
        }
        o[x] = this;
        switch ((a && a.length) || 0) {
        case 0:
            r = o[x]();
            break;
        case 1:
            r = o[x](a[0]);
            break;
        case 2:
            r = o[x](a[0], a[1]);
            break;
        case 3:
            r = o[x](a[0], a[1], a[2]);
            break;
        case 4:
            r = o[x](a[0], a[1], a[2], a[3]);
            break;
        case 5:
            r = o[x](a[0], a[1], a[2], a[3], a[4]);
            break;
        case 6:
            r = o[x](a[0], a[1], a[2], a[3], a[4], a[5]);
            break;
        default:
            alert('Too many arguments to apply.');
        }
        delete o[x];
        return r;
    });
} 
if (!isFunction(Array.prototype.pop)) {
    Array.method('pop', function () {
        return this.splice(this.length - 1, 1)[0]; 
    });
}
if (!isFunction(Array.prototype.push)) {
    Array.method('push', function () {
        this.splice.apply(this, 
            [this.length, 0].concat(Array.prototype.slice.apply(arguments)));
        return this.length;
    });
}
if (!isFunction(Array.prototype.shift)) {
    Array.method('shift', function () {
        return this.splice(0, 1)[0];
    });
}
if (!isFunction(Array.prototype.splice)) {
    Array.method('splice', function (s, d) {
        var max = Math.max,
            min = Math.min,
            a = [], // The return value array
            e,  // element
            i = max(arguments.length - 2, 0),   // insert count
            k = 0,
            l = this.length,
            n,  // new length
            v,  // delta
            x;  // shift count
 
        s = s || 0;
        if (s < 0) {
            s += l;
        }
        s = max(min(s, l), 0);  // start point
        d = max(min(isNumber(d) ? d : l, l - s), 0);    // delete count
        v = i - d;
        n = l + v;
        while (k < d) {
            e = this[s + k];
            if (!isUndefined(e)) {
                a[k] = e;
            }
            k += 1;
        }
        x = l - s - d;
        if (v < 0) {
            k = s + i;
            while (x) {
                this[k] = this[k - v];
                k += 1;
                x -= 1;
            }
            this.length = n;
        } else if (v > 0) {
            k = 1;
            while (x) {
                this[n - k] = this[l - k];
                k += 1;
                x -= 1;
            }
        }
        for (k = 0; k < i; ++k) {
            this[s + k] = arguments[k + 2];
        }
        return a;
    });
}
if (!isFunction(Array.prototype.unshift)) {
    Array.method('unshift', function () {
        this.splice.apply(this, 
            [0, 0].concat(Array.prototype.slice.apply(arguments)));
        return this.length;
    });
} 

//*****************************************************************************
// Do not remove this notice.
//
// Copyright 2000-2002 by Mike Hall.
// See http://www.brainjar.com for terms of use.
//*****************************************************************************

//----------------------------------------------------------------------------
// Code to determine the browser and version.
//----------------------------------------------------------------------------

function Browser() {

  var ua, s, i;

  this.isIE    = false;  // Internet Explorer
  this.isNS    = false;  // Netscape
  this.version = null;

  ua = navigator.userAgent;

  s = "MSIE";
  if ((i = ua.indexOf(s)) >= 0) {
    this.isIE = true;
    this.version = parseFloat(ua.substr(i + s.length));
    return;
  }

  s = "Netscape6/";
  if ((i = ua.indexOf(s)) >= 0) {
    this.isNS = true;
    this.version = parseFloat(ua.substr(i + s.length));
    return;
  }

  // Treat any other "Gecko" browser as NS 6.1.

  s = "Gecko";
  if ((i = ua.indexOf(s)) >= 0) {
    this.isNS = true;
    this.version = 6.1;
    return;
  }
}

var browser = new Browser();

//----------------------------------------------------------------------------
// Code for handling the menu bar and active button.
//----------------------------------------------------------------------------

var activeButton = null;

/* [MODIFIED] This code commented out, not needed for activate/deactivate
   on mouseover.

// Capture mouse clicks on the page so any active button can be
// deactivated.

if (browser.isIE)
  document.onmousedown = pageMousedown;
else
  document.addEventListener("mousedown", pageMousedown, true);

function pageMousedown(event) {

  var el;

  // If there is no active button, exit.

  if (activeButton == null)
    return;

  // Find the element that was clicked on.

  if (browser.isIE)
    el = window.event.srcElement;
  else
    el = (event.target.tagName ? event.target : event.target.parentNode);

  // If the active button was clicked on, exit.

  if (el == activeButton)
    return;

  // If the element is not part of a menu, reset and clear the active
  // button.

  if (getContainerWith(el, "DIV", "menu") == null) {
    resetButton(activeButton);
    activeButton = null;
  }
}

[END MODIFIED] */

function buttonClick(event, menuId) {

  var button;

  // Get the target button element.

  if (browser.isIE)
    button = window.event.srcElement;
  else
    button = event.currentTarget;

  // Blur focus from the link to remove that annoying outline.

  button.blur();

  // Associate the named menu to this button if not already done.
  // Additionally, initialize menu display.

  if (button.menu == null) {
    button.menu = document.getElementById(menuId);
    if (button.menu.isInitialized == null)
      menuInit(button.menu);
  }

  // [MODIFIED] Added for activate/deactivate on mouseover.

  // Set mouseout event handler for the button, if not already done.

  if (button.onmouseout == null)
    button.onmouseout = buttonOrMenuMouseout;

  // Exit if this button is the currently active one.

  if (button == activeButton)
    return false;

  // [END MODIFIED]

  // Reset the currently active button, if any.

  if (activeButton != null)
    resetButton(activeButton);

  // Activate this button, unless it was the currently active one.

  if (button != activeButton) {
    depressButton(button);
    activeButton = button;
  }
  else
    activeButton = null;

  return false;
}

function buttonMouseover(event, menuId) {

  var button;

  // [MODIFIED] Added for activate/deactivate on mouseover.

  // Activates this button's menu if no other is currently active.

  if (activeButton == null) {
    buttonClick(event, menuId);
    return;
  }

  // [END MODIFIED]

  // Find the target button element.

  if (browser.isIE)
    button = window.event.srcElement;
  else
    button = event.currentTarget;

  // If any other button menu is active, make this one active instead.

  if (activeButton != null && activeButton != button)
    buttonClick(event, menuId);
}

function depressButton(button) {

  var x, y;

  // rfh hack to fix IE bug where href not removed from status bar
  // if you move pointer quickly to another menu element that has no href
  window.status = "";

  // Update the button's style class to make it look like it's
  // depressed.

  button.className += " menuButtonActive";

  // [MODIFIED] Added for activate/deactivate on mouseover.

  // Set mouseout event handler for the button, if not already done.

  if (button.onmouseout == null)
    button.onmouseout = buttonOrMenuMouseout;
  if (button.menu.onmouseout == null)
    button.menu.onmouseout = buttonOrMenuMouseout;

  // [END MODIFIED]

  // Position the associated drop down menu under the button and
  // show it.

  x = getPageOffsetLeft(button);
  y = getPageOffsetTop(button) + button.offsetHeight;

  // For IE, adjust position.

  if (browser.isIE) {
    x += button.offsetParent.clientLeft;
    y += button.offsetParent.clientTop;
  }
  
  x += 4;
  y += -1;
  
  button.menu.style.left = x + "px";
  button.menu.style.top  = y + "px";
  // rfh hack to avoid displaying empty menus
  if (button.menu.getElementsByTagName("A").length > 0) {
    button.menu.style.visibility = "visible";
  }
}

function resetButton(button) {

  // Restore the button's style class.

  removeClassName(button, "menuButtonActive");

  // Hide the button's menu, first closing any sub menus.

  if (button.menu != null) {
    closeSubMenu(button.menu);
    button.menu.style.visibility = "hidden";
  }
}

//----------------------------------------------------------------------------
// Code to handle the menus and sub menus.
//----------------------------------------------------------------------------

function menuMouseover(event) {

  var menu;

  // Find the target menu element.

  if (browser.isIE)
    menu = getContainerWith(window.event.srcElement, "DIV", "menu");
  else
    menu = event.currentTarget;

  // Close any active sub menu.

  if (menu.activeItem != null)
    closeSubMenu(menu);
}

function menuItemMouseover(event, menuId) {

  var item, menu, x, y;

  // rfh hack to fix IE bug where href not removed from status bar
  // if you move pointer quickly to another menu element that has no href
  window.status = "";

  // Find the target item element and its parent menu element.

  if (browser.isIE)
    item = getContainerWith(window.event.srcElement, "A", "menuItem");
  else
    item = event.currentTarget;
  menu = getContainerWith(item, "DIV", "menu");

  // Close any active sub menu and mark this one as active.

  if (menu.activeItem != null)
    closeSubMenu(menu);
  menu.activeItem = item;

  // Highlight the item element.

  item.className += " menuItemHighlight";

  // Initialize the sub menu, if not already done.

  if (item.subMenu == null) {
    item.subMenu = document.getElementById(menuId);
    if (item.subMenu.isInitialized == null)
      menuInit(item.subMenu);
  }

  // [MODIFIED] Added for activate/deactivate on mouseover.

  // Set mouseout event handler for the sub menu, if not already done.

  if (item.subMenu.onmouseout == null)
    item.subMenu.onmouseout = buttonOrMenuMouseout;

  // [END MODIFIED]

  // Get position for submenu based on the menu item.

  x = getPageOffsetLeft(item) + item.offsetWidth;
  y = getPageOffsetTop(item);

  // Adjust position to fit in view.

  var maxX, maxY;

  if (browser.isNS) {
    maxX = window.scrollX + window.innerWidth;
    maxY = window.scrollY + window.innerHeight;
  }
  if (browser.isIE) {
    maxX = Math.max(document.documentElement.scrollLeft, document.body.scrollLeft) +
      (document.documentElement.clientWidth != 0 ? document.documentElement.clientWidth : document.body.clientWidth);
    maxY = Math.max(document.documentElement.scrollTop, document.body.scrollTop) +
      (document.documentElement.clientHeight != 0 ? document.documentElement.clientHeight : document.body.clientHeight);
  }
  maxX -= item.subMenu.offsetWidth;
  maxY -= item.subMenu.offsetHeight;

  if (x > maxX)
    x = Math.max(0, x - item.offsetWidth - item.subMenu.offsetWidth
      + (menu.offsetWidth - item.offsetWidth));
  y = Math.max(0, Math.min(y, maxY));

  // Position and show the sub menu.
  // IE5 pushes submenus to the right, need to compensate
  // 5.5+ is fine
  if((browser.isIE) && (browser.version >= 5) && (browser.version < 5.5)){
  	x-=10;
  }
  
  item.subMenu.style.left = x + "px";
  item.subMenu.style.top  = y + "px";
  item.subMenu.style.visibility = "visible";

  // Stop the event from bubbling.

  if (browser.isIE)
    window.event.cancelBubble = true;
  else
    event.stopPropagation();
}

function closeSubMenu(menu) {

  if (menu == null || menu.activeItem == null)
    return;

  // Recursively close any sub menus.

  if (menu.activeItem.subMenu != null) {
    closeSubMenu(menu.activeItem.subMenu);
    menu.activeItem.subMenu.style.visibility = "hidden";
    menu.activeItem.subMenu = null;
  }
  removeClassName(menu.activeItem, "menuItemHighlight");
  menu.activeItem = null;
}

// [MODIFIED] Added for activate/deactivate on mouseover. Handler for mouseout
// event on buttons and menus.

function buttonOrMenuMouseout(event) {

  var el;

  // If there is no active button, exit.

  if (activeButton == null)
    return;

  // Find the element the mouse is moving to.

  if (browser.isIE)
    el = window.event.toElement;
  else if (event.relatedTarget != null)
      el = (event.relatedTarget.tagName ? event.relatedTarget : event.relatedTarget.parentNode);

  // If the element is not part of a menu, reset the active button.

  if (getContainerWith(el, "DIV", "menu") == null) {
    resetButton(activeButton);
    activeButton = null;
  }
}

// [END MODIFIED]

//----------------------------------------------------------------------------
// Code to initialize menus.
//----------------------------------------------------------------------------

function menuInit(menu) {

  var itemList, spanList;
  var textEl, arrowEl;
  var itemWidth;
  var w, dw;
  var i, j;

  // For IE, replace arrow characters.

  if (browser.isIE) {
    menu.style.lineHeight = "2.5ex";
    spanList = menu.getElementsByTagName("SPAN");
    for (i = 0; i < spanList.length; i++)
      if (hasClassName(spanList[i], "menuItemArrow")) {
        spanList[i].style.fontFamily = "Webdings";
        spanList[i].firstChild.nodeValue = "4";
      }
  }

  // Find the width of a menu item.

  itemList = menu.getElementsByTagName("A");
  if (itemList.length > 0)
    itemWidth = itemList[0].offsetWidth;
  else
    return;

  // For items with arrows, add padding to item text to make the
  // arrows flush right.

  for (i = 0; i < itemList.length; i++) {
    spanList = itemList[i].getElementsByTagName("SPAN");
    textEl  = null;
    arrowEl = null;
    for (j = 0; j < spanList.length; j++) {
      if (hasClassName(spanList[j], "menuItemText"))
        textEl = spanList[j];
      if (hasClassName(spanList[j], "menuItemArrow"))
        arrowEl = spanList[j];
    }
    if (textEl != null && arrowEl != null)
      textEl.style.paddingRight = (itemWidth
        - (textEl.offsetWidth + arrowEl.offsetWidth)) + "px";
  }

  // Fix IE hover problem by setting an explicit width on first item of
  // the menu.

  if (browser.isIE) {
    w = itemList[0].offsetWidth;
    itemList[0].style.width = w + "px";
    dw = itemList[0].offsetWidth - w;
    w -= dw;
    itemList[0].style.width = w + "px";
  }

  // Mark menu as initialized.

  menu.isInitialized = true;
}

//----------------------------------------------------------------------------
// General utility functions.
//----------------------------------------------------------------------------

function getContainerWith(node, tagName, className) {

  // Starting with the given node, find the nearest containing element
  // with the specified tag name and style class.

  while (node != null) {
    if (node.tagName != null && node.tagName == tagName && hasClassName(node, className))
      return node;
    node = node.parentNode;
  }

  return node;
}

function hasClassName(el, name) {

  var i, list;

  // Return true if the given element currently has the given class
  // name.

  list = el.className.split(" ");
  for (i = 0; i < list.length; i++)
    if (list[i] == name)
      return true;

  return false;
}

function removeClassName(el, name) {

  var i, curList, newList;

  if (el.className == null)
    return;

  // Remove the given class name from the element's className property.

  newList = new Array();
  curList = el.className.split(" ");
  for (i = 0; i < curList.length; i++)
    if (curList[i] != name)
      newList.push(curList[i]);
  el.className = newList.join(" ");
}

function getPageOffsetLeft(el) {

  var x;

  // Return the x coordinate of an element relative to the page.

  x = el.offsetLeft;
  if (el.offsetParent != null)
    x += getPageOffsetLeft(el.offsetParent);

  return x;
}

function getPageOffsetTop(el) {

  var y;

  // Return the x coordinate of an element relative to the page.

  y = el.offsetTop;
  if (el.offsetParent != null)
    y += getPageOffsetTop(el.offsetParent);

  return y;
}

function filter(imagename,objectsrc){
if (document.images)
document.images[imagename].src=eval(objectsrc+".src")
}
